Fix compilation issue for wheel slip
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e29cc12ab4
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@ -45,19 +45,19 @@ int sounddev_tyreslip_update(SimDevice* this, SimData* simdata)
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double play = 0;
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if (this->tyre == FRONTLEFT || this->tyre == FRONTS || this->tyre == ALLFOUR)
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{
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play += simdata->wheelslip0;
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play += simdata->wheelslip[0];
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}
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if (this->tyre == FRONTRIGHT || this->tyre == FRONTS || this->tyre == ALLFOUR)
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{
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play += simdata->wheelslip1;
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play += simdata->wheelslip[1];
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}
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if (this->tyre == REARLEFT || this->tyre == REARS || this->tyre == ALLFOUR)
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{
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play += simdata->wheelslip2;
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play += simdata->wheelslip[2];
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}
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if (this->tyre == REARRIGHT || this->tyre == REARS || this->tyre == ALLFOUR)
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{
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play += simdata->wheelslip3;
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play += simdata->wheelslip[3];
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}
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if (play > 0)
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{
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