clean up debug code in pulseaudio mainloop start
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4caabd24a7
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@ -19,10 +19,8 @@ int setupsound()
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slogi("connecting pulseaudio...");
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slogi("connecting pulseaudio...");
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// Get a mainloop and its context
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// Get a mainloop and its context
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mainloop = pa_threaded_mainloop_new();
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mainloop = pa_threaded_mainloop_new();
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assert(mainloop);
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mainloop_api = pa_threaded_mainloop_get_api(mainloop);
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mainloop_api = pa_threaded_mainloop_get_api(mainloop);
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context = pa_context_new(mainloop_api, "Monocoque");
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context = pa_context_new(mainloop_api, "Monocoque");
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assert(context);
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pa_context_set_state_callback(context, &context_state_cb, mainloop);
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pa_context_set_state_callback(context, &context_state_cb, mainloop);
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@ -30,13 +28,17 @@ int setupsound()
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pa_threaded_mainloop_lock(mainloop);
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pa_threaded_mainloop_lock(mainloop);
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// Start the mainloop
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// Start the mainloop
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<<<<<<< Updated upstream
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assert(pa_threaded_mainloop_start(mainloop) == 0);
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assert(pa_threaded_mainloop_start(mainloop) == 0);
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assert(pa_context_connect(context, NULL, 0, NULL) == 0);
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assert(pa_context_connect(context, NULL, 0, NULL) == 0);
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=======
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pa_threaded_mainloop_start(mainloop);
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pa_context_connect(context, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL);
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>>>>>>> Stashed changes
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// Wait for the context to be ready
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// Wait for the context to be ready
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for(;;) {
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for(;;) {
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pa_context_state_t context_state = pa_context_get_state(context);
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pa_context_state_t context_state = pa_context_get_state(context);
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assert(PA_CONTEXT_IS_GOOD(context_state));
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if (context_state == PA_CONTEXT_READY) break;
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if (context_state == PA_CONTEXT_READY) break;
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pa_threaded_mainloop_wait(mainloop);
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pa_threaded_mainloop_wait(mainloop);
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}
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}
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