Set gameloop to 8fps for now to avoid issues
This commit is contained in:
parent
df0ad1f5c9
commit
fd1264611c
|
|
@ -298,7 +298,7 @@ void datacheckcallback(uv_timer_t* handle)
|
||||||
{
|
{
|
||||||
appstate++;
|
appstate++;
|
||||||
doui = true;
|
doui = true;
|
||||||
uv_timer_start(&datamaptimer, shmdatamapcallback, 2000, 16);
|
uv_timer_start(&datamaptimer, shmdatamapcallback, 2000, 125);
|
||||||
uv_timer_stop(handle);
|
uv_timer_stop(handle);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue