# Monocoque ``` ___ |/ /____________________________________ ____ ______ __ /|_/ /_ __ \_ __ \ __ \ ___/ __ \ __ `/ / / / _ \ _ / / / / /_/ / / / / /_/ / /__ / /_/ / /_/ // /_/ // __/ /_/ /_/ \____//_/ /_/\____/\___/ \____/\__, / \__,_/ \___/ /_/ ``` Cross Platform device manager for driving and flight simulators, for use with common simulator software titles. ## Features - Updates at 120 frames per seconds. - Modular design for support with various titles and devices. - Supports bass shakers, tachometers, simlights, simwind etc, through usb and arduino serial. - Tachometer support is currently limited to the Revburner model. Supports existing revburner xml configuration files. - Includes utility to configure revburner tachometer - Can send data to any serial device. So far only tested with arduino. Includes sample arduino sketch for sim lights. - The support for haptic bass shakers is limited and needs the most work. So far the engine rev is a simple sine wave, which I find convincing. The gear shift event works but not convincing enough for me. ## Dependencies - libserialport - arduino serial devices - hidapi - usb hid devices - libusb - used by hidapi - portaudio - sound devices (haptic bass shakers) - libenet - UDP support - libxml2 - argtable2 - libconfig - [slog](https://github.com/kala13x/slog) (static) - [wine-linux-shm-adapter](https://github.com/spacefreak18/wine-linux-shm-adapter) - [simapi](https://github.com/spacefreak18/simapi) ## Building This code depends on the shared memory data headers in the simapi [repo](https://github.com/spacefreak18/simapi). When pulling lastest if the submodule does not download run: ``` git submodule sync --recursive git submodule update --init --recursive ``` Then to compile simply: ``` mkdir build; cd build cmake .. make ``` ## Testing ### Static Analysis ``` mkdir build; cd build make clean CFLAGS=-fanalyzer cmake .. make ``` ### Valgrind ``` cd build valgrind -v --leak-check=full --show-leak-kinds=all --suppressions=../.valgrindrc ./monocoque play ``` ## ToDo - windows port - more memory testing - handling null mallocs - move config code around - cleanup tests which are basically just copies of the example from their respective projects - much, much more