Fix to use lua on c12 if lua script loads properly

This commit is contained in:
Paul Dino Jones 2025-03-24 12:05:49 -04:00
parent b776e05f66
commit 22930163ec
4 changed files with 14 additions and 1 deletions

View File

@ -92,9 +92,11 @@ int cammusc12_init_(USBDevice* wheeldevice)
int cammusc12_init(USBDevice* wheeldevice, const char* luafile)
{
wheeldevice->u.wheeldevice.useLua = false;
int res = cammusc12_init_(wheeldevice);
if(luafile == NULL)
{
return res;
}
@ -109,9 +111,11 @@ int cammusc12_init(USBDevice* wheeldevice, const char* luafile)
/* the stack */
sloge("There is an issue with your lua script");
fprintf(stderr, "Couldn't load file: %s\n", lua_tostring(L, -1));
return -1;
//exit(1);
}
wheeldevice->u.wheeldevice.useLua = true;
lua_setglobal(L,"myFunc");
wheeldevice->m.L = L;

View File

@ -6,6 +6,7 @@
#include "../../simdevice.h"
int cammusc12_update(USBDevice* wheeldevice, int maxrpm, int rpm, int gear, int velocity);
int cammusc12_customled_update(USBDevice* usbdevice, SimData* simdata);
int cammusc12_init(USBDevice* wheeldevice, const char* luafile);
int cammusc12_free(USBDevice* wheeldevice);

View File

@ -21,7 +21,14 @@ int wheeldev_update(USBDevice* usbdevice, SimData* simdata)
cammusc5_update(usbdevice, simdata->maxrpm, simdata->rpms, simdata->gear, simdata->velocity);
break;
case WHEELDEV_CAMMUSC12 :
cammusc12_update(usbdevice, simdata->maxrpm, simdata->rpms, simdata->gear, simdata->velocity);
if(usbdevice->u.wheeldevice.useLua == true)
{
cammusc12_customled_update(usbdevice, simdata);
}
else
{
cammusc12_update(usbdevice, simdata->maxrpm, simdata->rpms, simdata->gear, simdata->velocity);
}
break;
}

View File

@ -19,6 +19,7 @@ typedef struct
{
int id;
WheelType type;
bool useLua;
char* port;
}
WheelDevice;